The Gold-Bug
A treasure hunt and adventure inspired by Poe’s short story.
Made by Coney, commissioned by BAC and hosted by Punchdrunk.
Oct 07 - Mar 08.
In September 2007 Punchdrunk’s extraordinary Masque Of The Red Death fills Battersea Arts Centre with the stories of Edgar Allan Poe. But there is a true story Poe once retold as The Gold-Bug: Rupert Grandison finds buried treasure but is betrayed by his best friend William Moray who steals the gold. Moray flees to Paris and disappears but has built a trail of codes and puzzles that will lead his heir to the treasure. Somehow, this trail is appearing within Punchdrunk’s performance like a haunting, with actors as if possessed who reveal episodes of Moray’s life. An old man, the last of the Grandison line, hires a young woman Sonia Delfont to build a website to call for help in unravelling the mystery of Moray’s disappearance and cracking his unbreakable codes. But Sonia discovers the old man knew she was herself Moray’s heir and leads a gang of hunters against the rest – including her best friend - to try to claim her own inheritance.
The Gold Bug was a six-month adventure online, in the world and throughout the Masque. Players shared their findings and stories online, cracked puzzles and codes set by Sonia to get back-door tickets for the sold-out show, solved Moray’s trail to reveal a Bach melody as the key to a clockwork piano inside a locked bloody chamber, found stories of Moray’s life and horrible death hidden in the shadows, broke into the dark theatre one Sunday night to disturb a spirit, played with and against each other ‘for real’ betrayal, subterfuge and sacrifice through a witchhunt online and in a live confrontation between the two factions, and after a final reconciliation, dug up a box buried in a garden on top of which Battersea Arts Centre itself had been built to discover the final destination of the treasure and the skull of Moray himself, the source of the haunting.
Archive of players’ online discussions through the Hunt
The Gold-Bug was devised and produced by Coney. The far-distant Rabbit sent a postcard from Borges’ house in Buenos Aires to alert us all to the start of the hunt, and forwarded a telephone message at the end thanking us for helping lay his tormented friend William Moray to rest.
The postcard from Rabbit in Buenos Aires
The Gold-Bug was a commission by BAC and hosted by Punchdrunk. An online community of 80 hardcore players aged between 18 and 57 played out the final 3 months, with 300 immersed and over 3000 casual players discovering the hunt through a mysterious hooded and masked figure playing tarot in the bar within the Masque. Some players visited the Masque up to nine times in search of clues.
I tend to talk a bit too grandly when I talk about the Goldbug hunt. I can’t help it, it inspires me to talk big, to talk emotionally. I want people to know how much I enjoyed taking part, and how much I appreciated it. To me, it was something new, a new medium by which to experience things. Imagine what it would be like if you had never seen a film in your whole life, only to one day have somebody usher you into a darkened auditorium and sit with you whilst you watched for the first time. The Goldbug hunt was my film, the Masque was the darkened auditorium, the people I met along the way sat with me.
Afterword from one of the players
The final video message from Mr Grandison
Player-shot video clips from the ‘Ides’, the confrontation on 15th March